Make a Mega Dude Action Shooter Game in Unity® with Pixel Art

Complete Beginner's Guide to Building a Game from Scratch in Unity® with Pixel Art in MagicaVoxel & Photoshop.

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This course was funded by a wildly successful Kickstarter.

Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game.

Our experienced instructors Kevin Liao and Glauco Pires explain everything from a beginner level. That means you don't need any prior coding or digital art experience!

Glauco Pires takes you through the process of coding a game in Unity® from scratch. Kevin Liao teaches you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in MagicaVoxel and Photoshop to make original art.

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The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.

This course is project-based, so you will not waste time on useless coding practices. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.

Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

You get full lifetime access to this course for a single one-time fee. Enroll today to join the Mammoth community!

What Will I Learn?

  • Build a platform shooter game in Unity®.
  • Learn the fundamentals of game design.
  • Create artwork in MagicaVoxel and Photoshop.
  • Code in C#.
Requirements
  • Unity® 2017.1.0f3 (for game set-up and coding)
  • MagicaVoxel and Photoshop (for creating art)
  • This course was recorded on a Mac computer, but you can use a PC.

Who is the target audience?

  • Complete beginners. No prior coding or digital art skills necessary.
  • People who want to make games.

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Your Instructor


Glauco Pires
Glauco Pires

Glauco Pires is Mammoth Interactive's lead game developer. He has nearly a decade of experience making arcade and educational games for clients from all around the globe.

Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.

Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content.

Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you.


Course Curriculum


  Introduction to the Course
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  MagicaVoxel Quick Crash Course
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  MagicaVoxel Export
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  Megadude Photoshop Assets
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  Resources
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Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.

Get started now!