52 Hours of Game Development in Scirra's Game Engine
Level 7: Build 60 Games in Construct 2
What Is Construct 3?
Construct 3 is software that lets you make your own computer games. This revolutionary platform makes game making easier, more convenient and fun.
You don't need to install or set up anything. All you need is a computer with an Internet connection. Once loaded Construct 3 will work even offline. Construct 3 will run on all iOS 11+ AND Android based mobile devices.
We'll take you through each step on our screen over-the-shoulder style. You'll get to see how the experts do their work.
THE VIDEO LESSONS
WHO SHOULD ENROLL?
No more searching for tutorials online to try to put together what you need to know. Online learning simply is here to stay. It's only growing. Join our Mammoth community of people who want to grow their skills in a fun environment.
The Complete Game Developer Course - Build 90 Games in Construct
LEVEL I: Introducing the Construct 3 Ecosystem
Learn how to rapid prototype simple games
Learn the basics of how to use Construct 3
LEVEL II: Make Your Game Work with Cool Features
Learn to maximize your game efficiency with functions
Learn about for loops and while loops
Learn how to add gamepad mechanics to your game
Learn the philosophy and how to add touch controls
Learn how to use Geolocation
LEVEL III: Make Your Own Pixel Art in Construct 3 from Scratch
Learn to master Construct 3's pixel art engine
Learn the basics of pixel art
Learn to make a tile set
Learn about simple pixel art animations
Build a pixel art character
LEVEL IV: Add More Details to Games You Make
Build a game with shadows
Learn how to add sprite fonts
Lear how to make games efficiently with tile maps
Learn how to use particle to your advantage
LEVEL V: Add More Details to Games You Make
Learn about procedural games
Build a Roguelike gamele
Build a procedural shooter game
LEVEL VI: Continue Your Journey as an Experienced Developer
Build a simple artificial intelligence in your game
Create couch cooperative multiplayer games
Learn about project management
Learn how to polish your game for submission
LEVEL VII: Build 60 Games in Construct 2
Frequently Asked Questions
John has been programming since 1997 and teaching since 2002. He has been contracted by many different companies to provide game design, audio, programming, level design and project management.
To this day John has contributed to 40 commercial games. Several of the games he has produced have risen to the Top 10 in the Apple's App Store.
His expertise is in e-learning, entrepreneurship, programming, software development, and game development. He is also a new father of two kids.
Mammoth Interactive has nearly 200 courses with expert advice from John as CEO. He brings a unique perspective with years of experience of teaching and real world experience running a software company.
Since 2011, 700,000 students have joined Mammoth Interactive around the world. Our courses have been featured on many websites such as Venture Beat, Expert Dojo and Cult of Mac.
REVIEWS OF MAMMOTH INTERACTIVE
"Captivating voice, easy to follow at a rapid pace, get some paper and fasten your seat-belts. I'm enjoying every second of this. Literally, I bought this course for specific lectures of the Python + Tensorflow aspects, and after 2 hours I already know way more than after 10 hours of the Zero-to-Deep-Learning." - Philip Murray, Machine Learning: Build Apps & Predictions & Analyze Data
"This course is a great way to get introduced to coding and bringing the game together from a full SLDC stance. The instructors are responsive, and the Q&A sections are extremely helpful. 100% worth the time invested to learn through this course." - Derek Hass, Unity & Blender Masterclass: Make a 3D Zenda Game
"Incredible course. Looking forward for more content like this. Thank you and good job." - Joniel Gallo, Predict fraud with data visualization & predictive modeling